Not optimized for mobile currently. I’ve been building a pro wrestling strategy game and I’m finally ready for people to play it and tell me whether it is actually fun.

The game is set in 1983, when wrestling was still divided into competing regional territories. You take control of one of nine promotions, including the WWF, Mid South, and Stampede Wrestling, and compete against eight AI controlled rivals over a 28 week season.

Each week, you book a main event, mid card, and undercard, then play the matches using cards for openings, gimmicks, stipulations, finishes, and angles. Combining cards builds heat, while storylines develop across multiple shows and can grow into major blowoffs or go stale if ignored.

The heat and momentum from your shows also affect the territory map, helping you expand and pressure nearby rivals.

There is a tutorial when you first play. This is still a very early prototype with placeholder graphics, missing assets, and plenty of rough edges, so right now I am mainly focused on refining the gameplay before creating the final artwork.

If you have a few minutes to try it, I would really appreciate any feedback on whether it is fun, what feels confusing, what should be changed, and whether it works properly on your phone or computer.

Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorZooitch
GenreCard Game, Strategy
Tags2D, Casual, map, pro-wrestling, wrestling
AI DisclosureAI Assisted, Code, Graphics

Download

Download
itch-upload_TITT.zip 62 MB

Leave a comment

Log in with itch.io to leave a comment.